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Learn to create amazing robotic inventions, using a variety of building materials, including Mindstorms EV3, NXT, Thymio, Finch, and others. Develop basic skills by completing a sequence of challenges in a "boot camp" format on the first day. Then move on to projects of your own design, emphasizing either the mechanical engineering or the coding aspects of robotics, based on your personal interests. Create prototypes of applications-oriented robots to accomplish particular classes of problems, such as navigating through mazes, solving Rubik's cube, or retrieving an object from a remote location with unpredictable coordinates. Move on to design solutions where two or more robots collaborate to solve a problem, using Bluetooth communications to coordinate their efforts. Older, more advanced students enrolled in this topic may also combine traditional kit-based robotics with "DIY" robot design, such as controlling a Mindstorms-based robot using Arduino or Raspberry Pi microcomputers; use of our Maker Space can also be arranged for these types of projects. There is also a unique opportunity to work on designs for liquid-handling robots, contributing to a research project with Stanford University that combines robotics with bioengineering.
WHO SHOULD ATTEND
This offering is for students age 8 and up interested in learning about robotic engineering and associated robotic programming. No prior experience is required. The offering is self-paced and project-based, so older, more advanced students can tackle more challenging projects, requiring intermediate to advanced robotics expertise, such as elaborate gearing or Bluetooth communications between robots. This is a great topic whether you are just starting out with robotics or returning for additional depth.